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I assume the same will be true of Meridian and Spirit of Vengeance as well. Kaon Under Siege/Lost Island should also be fine, but I haven't done those in a while so can't say for certain.īut we've had issues with Umbara/Copero/Nathema veteran-modes not progressing the purple quest lines properly, so we just do those separately in story-mode now. Well, for Boarding Party/Foundry, Taral V/Maelstrom Prison, Battle for Ilum/False Emperor, Directive 7, Black Talon/Esseles, and all the flashpoints in Shadow of Revan it all works correctly with the related cutscenes both before and after the flashpoints. It also won't interfere with the cutscenes that happen after the flashpoints, as the quest line proceeds normally even if you did the veteran-mode instead of the story-mode. No fussing around with resetting phases or discarding unwanted quests. Then when you go into the flashpoint, you'll go straight into the veteran-mode one. Having the veteran mode flashpoint in your mission list won't prevent the cutscenes from progressing, but it will prevent you being given the story-mode flashpoint. Is SWTOR worth trying? (Opinions - 2020)įilters Search By Flair Explore CommunityĪs others have said, you can discard the story-mode quest and pick up the veteran-mode one.īut a nice workaround to avoid having to do this is pick up the veteran-mode version from the droid first, then go and talk to the NPC with the purple quest icon.You will never find a more wretched hive of scum and villainy than here. Star Wars™: The Old Republic, a story-driven MMORPG from BioWare and LucasArts.
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It teaches you how to get gear in SWTOR new expansion, which can be helpful for swtor fans. This is a real player SWTOR Central’s video. Once you reach level 75, high-end gear comes from completing various types of content in the game. Optional boss at the end of the Maelstrom Prison bonus quest line.New / Returning Player Guide Common Tech Problems Discord Welcome While you are leveling and playing through the story, gear comes fairly naturally at the end of almost every quest. The Empire hid a space station in the Maelstrom that served as a prison for Revan.
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The Maelstrom is a huge green cloud of charged space dust and raw energy which altered navigation coordinates and fuddled navigation computers.ĭuring the Great Galactic War, the Maelstrom served as an important location for the Sith Empire. Maelstrom Prison is available to Republic players, and is designed to be experienced around level 37.
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Now they must work together to fight their way through elite Imperial soldiers, deadly war droids and powerful Sith to find and free the Jedi prisoner. But they are not alone an Imperial fleet under the command of a vicious Grand Moff pursues them, determined to make the Republic pay for their attack on an Imperial worldĪs Republic and Imperial fleets battle, a small group of elite heroes make their way into the prison. With this information, ships led by the Jedi Master Oteg make their way to the Maelstrom Nebula and rescue the captured Jedi. Suggested levels for this Flashpoint are levels 33-37.Īfter a vicious battle on and above Taral V, the Republic now holds the coordinates of the secret Imperial prison, as well as valuable star charts that are needed to navigate the dangerous nebula that surrounds it. Maelstrom Prison is a mid-game Flashpoint for the Republic. The exact number of prisoners held is unknown, but tentative projections put the number at less than thirty this, in turn, suggests that freeing any of the inmates would be a significant blow to the Empire." ―In-game Codex ( Locations) Intelligence recovered by the Republic SIS suggests some chambers were built according to specifications provided by the Emperor himself. The Maelstrom Prison is a massive space station that uses both modern and ancient methods of containment. When the Empire came into possession of an ancient Gree computer capable of calculating safe passage through the Maelstrom, however, Imperial strategists decided the nebula would be the perfect location to house high-risk prisoners. " Located along the Relgim Run, the vast Maelstrom Nebula has hampered navigators and explorers for centuries the nebula’s unpredictable electromagnetic radiation means the safe routes through the Maelstrom change every few minutes.